Social Story: When I Lose a Game
A first-person social story about losing a game at recess or during centers, with a coping step the student can choose.
Cueing ladder
Start at the top. Add support one step at a time.
- Read togetherRead the page aloud together, or let the student read while you follow along.Log as correct
- Picture walkPoint to a photo or school diagram while you read the page about losing a game at recess or during centers.Log as cued
- Wh- questionAsk one concrete question from the page and wait for an answer.Log as cued
- Role-playAct out the situation and coach the strategy: say good game and choose another activity.Log as cued
Adjust it
Practise only the coping page with a visual choice board before reading the full story.
Add a surprise change and rehearse asking an adult what happens next.
Matching IEP goal
Given a social story about losing a game at recess or during centers, Student will name one strategy and use it in structured role-play in 4 of 5 opportunities across 3 consecutive sessions, given no more than a visual prompt.
Send it home through the parent portal →What's in this activity
- At school I play games with friends during recess and centers.
- Sometimes I lose a turn or the whole game. Losing can feel disappointing.
- Many people feel disappointed when they hoped to win. The feeling usually passes.
- My friends still want to play with me even when I do not win.
- I can say, "Good game," take a breath, and choose to play again or try a different activity.
- If losing feels too big I can tell an adult, "I need a minute," and use a calm-down strategy.
- Next time I can remember that games are for fun and practice, not only winning.
Use this board with your caseload
With a free account, every correct, cued and incorrect mark is saved to the student and scored against their IEP goal, with the data written up for you. Assign it as home practice through the parent portal.
Track progress freeFree for SLPs. No card, no trial clock.